A passionate game designer with a creative vision supported by strong practical knowledge in design, art, animation, storytelling, audio, and programming. My multidisciplinary skills enable me to create fantastic experiences for players by rapidly prototyping through the use of various game engines.
This holistic view and multidisciplinary approach are what make me an excellent game designer!

What've i been upto?

My first job in the games industry and it’s working with Playground Games as a Gameplay Designer (*Design Assistant)!

I’ve worked on Forza Horizon 5’s Hot Wheels and Rally Adventure expansions.

Working on the Hot Wheels expansion just as I entered the industry was a dream come true. Being able to work with amazing people at the studio and rekindling my love for all sorts of cars with other petrolheads was everything I could ask for.

Not to mention all of the cool gameplay-centric things I get to work on 😀

Just below you’ll find a link to my CV, and if you’ve got a cool project, drop me a line!

Download my CV

Recently, I had the chance to talk at Games Talks Live, all the way up in Scotland. It was quite the experience, and certainly daunting as I got to speak to a group of individuals who were veterans from the games industry themselves!

As I started writing my talk, I thought, ‘What do I tell these people that they don’t already know?!’
The answer came to me eventually, and I spoke about ‘Things I wish I knew before I got started in the industry’

The talk is available on youtube, should you be curious enough to listen, and I’ve provided a link to the video just above for the same 🙂

And while I’ve got your attention, how about taking a look at some of the cool projects I’ve made?

Take me to the cool projects!