I love making games, and I do admit that sounds generic, but I genuinely love making games – especially when I know that it could bring someone joy!
I got into making games purely by chance, an elective in my undergrad studies that hooked my imagination. It opened a new avenue for storytelling – every alternate choice, reality and path that players took with the character. During that time, I learnt a lot about linear and non-linear storytelling, and put my findings to work by making little games at game jams.
The more I made games, the more I challenged myself with mechanics, text, levels, and audio, always finding a way to delight players. Every design choice I make is intentional, keeping in mind an audience, or existing community!
Apart from work and game jams, you’re likely to find me at an archery range, food festivals, orchestras & operas, or at home, playing a board game, or learning a new piano piece!
Games I’ve been playing recently
Tiny Glade : Who doesn’t enjoy a nice cozy game? It’s great fun to be building little houses and messing around with their shape!
Palia : A very cozy MMORPG where you get to interact with NPCs, and as you form bonds, you get given little quests to complete.
Horizon Zero Dawn : When it hit steam, you know I had to play it. I came across HZD when it first came out at GAFX in India, and played it briefly, it stuck with me since and has really satisfying combat!
Although I will say, the challenges and boss rooms seem to take the opposite stand from what you’re taught throughout the game…
My all time favourite game
Claw : A side-scrolling platform game from the 90s that my cousin discovered and shared with me as kids.
A game I’ve spent countless hours on, and appreciate today, in terms of narrative, level and game design!